Guest Athima Chansanchai, Writer Posted September 14, 2022 Posted September 14, 2022 When As Dusk Falls debuted in July, it culminated eight years of conceptualization and introduced an independent studio. It also showed off a video game in which hundreds of people can play together across platforms – and through their collective choices, create different outcomes for the characters in an interactive crime drama that spans three decades. This is the first game from the INTERIOR/NIGHT studio, headed by Caroline Marchal, its CEO and creative director. “I’m very proud that this is our first game as a studio,” says Marchal, who acts as the showrunner for this specific game. “It’s not often you can make a first impression, and I wanted ours to be bold.” As Dusk Falls is available on Xbox Series X, Xbox One, PC and Twitch. The story focuses on two families who collide in 1998 during a robbery-gone-wrong in small town Arizona. Characters go back and forth in time from that pivotal moment over six chapters, each chapter about the length of an hour-long TV episode. Read more about it at Microsoft Stories. Continue reading... Quote
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