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At some point in the last 2 years, it would seem that there was a Windows 11 patch, which screwed up the display scaling. Whatever resolution you setup for the desktop, or games, the actual physical signal to the monitor will always be at its native resolution. Regardless of whether you disable GPU scaling, and switch to Display scaling in your GPU drivers, Windows WILL NOT obey that setting. It will still always do GPU scaling. And it DOESN'T work well, as Windows doesn't scale content to its aspect ratio, but always to full-screen. It introduces the following issues:1. I have a widescreen di

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